StatusLive Servers online11,846 Players84,816 Populated3,802 Wiped · 3 h288 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 11d ago

Art Of Rust Testing

Offline 79.135.127.222:28015 checked 11d ago

moddedoxide
Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,290top 70%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Art Of Rust Testing
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct14 Oct17 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:23 UTC19d ago 1 – running 1
Wed 7 Oct, 12:43 UTC22d ago 1 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Art Of Rust Testing, and is it up?

Art Of Rust Testing is offline at this moment; 11 days 16 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.

What location is recorded for Art Of Rust Testing?

A region is not published by Art Of Rust Testing. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 79.135.127.222:28015.

On which Rust version is Art Of Rust Testing running?

On Windows, Art Of Rust Testing runs Rust network protocol 2634 and build 167058. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Art Of Rust Testing?

No response from Art Of Rust Testing; the server was last seen 11 days 16 hours ago.

What rank has been recorded for Art Of Rust Testing?

Over the last seven days, Art Of Rust Testing records #15,290 for player hours: the top 70% of all ranked servers.

Wipe times

On Art Of Rust Testing, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On Art Of Rust Testing, when do wipes occur?

The record of Art Of Rust Testing's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 22 days 2 hours ago.

Map and rules

Which settings does Art Of Rust Testing run, and what rules?

The name of Art Of Rust Testing records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

On which map is Art Of Rust Testing played?

Art Of Rust Testing runs a procedural map, which the game generates.

Filters

Where does Art Of Rust Testing appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Art Of Rust Testing are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Art Of Rust Testing?

Tags published by Art Of Rust Testing, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Art Of Rust Testing?

In Rust, press F1 and type client.connect 79.135.127.222:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp8
Max players Slots: 8.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded