StatusLive Servers online11,628 Players36,679 Populated2,939 Wiped · 3 h91 Interval5 min Date28 OCT 2026

DWG RG-S15691Server sheetchecked 31d ago

My Rust Dev Server

Offline 79.142.151.26:28015 checked 31d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#15,691top 67%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is My Rust Dev Server, and is it online now?

Last seen 31 days 14 hours ago; right now My Rust Dev Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.

What location is recorded for My Rust Dev Server?

No region is published by My Rust Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 79.142.151.26:28015.

On which Rust version is My Rust Dev Server running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on My Rust Dev Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on My Rust Dev Server?

The latest refresh records My Rust Dev Server as offline, last seen 31 days 14 hours ago.

Against other Rust servers, where is My Rust Dev Server placed?

Player hours over seven days place My Rust Dev Server at #15,691, within the top 67% of ranked servers.

Wipe times

What wipe schedule has been recorded for My Rust Dev Server?

The record of My Rust Dev Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 31 days 15 hours ago.

Settings

Which settings does My Rust Dev Server run, and what rules?

The name of My Rust Dev Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for My Rust Dev Server?

My Rust Dev Server runs a procedural map, which the game generates.

Tags

Where does My Rust Dev Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Rust Dev Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust Dev Server?

Tags published by My Rust Dev Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join My Rust Dev Server?

In Rust, press F1 and type client.connect 79.142.151.26:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded