DWG RG-S9363Server sheetchecked 19h ago
[EU] TCS PvE | Vanilla | Friendly
Offline EU 79.153.18.114:28025 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [EU] TCS PvE | Vanilla | Friendly, and is it online now?
Last seen 19 hours ago; right now [EU] TCS PvE | Vanilla | Friendly is offline. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. On 5 October 2026 is when Rust Graphs first saw it.
What location is recorded for [EU] TCS PvE | Vanilla | Friendly?
In Europe [EU] TCS PvE | Vanilla | Friendly lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 79.153.18.114:28025.
What Rust version is recorded for [EU] TCS PvE | Vanilla | Friendly?
On Windows, [EU] TCS PvE | Vanilla | Friendly runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on [EU] TCS PvE | Vanilla | Friendly?
No response from [EU] TCS PvE | Vanilla | Friendly; the server was last seen 19 hours ago. Averaged across seven days, the player count is 2, with a peak of 5. The 48-hour peak falls at 19:00 UTC, averaging 5 players.
Against other Rust servers, where is [EU] TCS PvE | Vanilla | Friendly placed?
Across seven days, player hours give [EU] TCS PvE | Vanilla | Friendly #9,363 globally and #2,212 in Europe, a top 42% position among ranked servers.
Schedules
What wipe schedule has been recorded for [EU] TCS PvE | Vanilla | Friendly?
The estimate of [EU] TCS PvE | Vanilla | Friendly's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 8 hours ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which rules and settings are recorded for [EU] TCS PvE | Vanilla | Friendly?
The name of [EU] TCS PvE | Vanilla | Friendly records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Community. Oxide plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
Which map has [EU] TCS PvE | Vanilla | Friendly loaded?
[EU] TCS PvE | Vanilla | Friendly runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain [EU] TCS PvE | Vanilla | Friendly?
These Rust Graphs lists include [EU] TCS PvE | Vanilla | Friendly: Europe servers, plotted, Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on [EU] TCS PvE | Vanilla | Friendly?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): In the server browser it appears under Europe are the tags [EU] TCS PvE | Vanilla | Friendly publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to [EU] TCS PvE | Vanilla | Friendly?
Enter client.connect 79.153.18.114:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^v,EU,^p,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.