StatusLive Servers online11,792 Players68,594 Populated3,568 Wiped · 3 h191 Interval5 min Date29 OCT 2026

DWG RG-S14120Server sheetchecked 43d ago

Local PvE - Singleplayer+

Offline 79.234.32.139:28015 checked 43d ago

moddedcarbon
Connect
Players now 1/ 4 25% full
7-day average0peak –
Rank#14,120no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local PvE - Singleplayer+
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Local PvE - Singleplayer+, and is it up?

Last seen 43 days 18 hours ago; right now Local PvE - Singleplayer+ is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 September 2026.

What location is recorded for Local PvE - Singleplayer+?

No region is published by Local PvE - Singleplayer+. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 79.234.32.139:28015.

On which Rust version is Local PvE - Singleplayer+ running?

On Windows, Local PvE - Singleplayer+ runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Local PvE - Singleplayer+?

Local PvE - Singleplayer+ is not responding at the latest refresh; the last record of it online is 43 days 18 hours ago.

What rank has been recorded for Local PvE - Singleplayer+?

Player hours over seven days place Local PvE - Singleplayer+ at #14,120, within the top – of ranked servers.

Schedules

What wipe schedule has been recorded for Local PvE - Singleplayer+?

Local PvE - Singleplayer+'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 43 days 18 hours ago.

Map and rules

Which rules and settings are recorded for Local PvE - Singleplayer+?

The name of Local PvE - Singleplayer+ records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Local PvE - Singleplayer+ played?

A procedural map, generated by the game, is what Local PvE - Singleplayer+ runs.

Lists and filters

Where does Local PvE - Singleplayer+ appear among the Rust Graphs lists and filters?

On Rust Graphs, Local PvE - Singleplayer+ is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Local PvE - Singleplayer+, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Local PvE - Singleplayer+ publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Local PvE - Singleplayer+?

In Rust, press F1 and type client.connect 79.234.32.139:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded