StatusLive Servers online11,669 Players53,688 Populated3,358 Wiped · 3 h87 Interval5 min Date28 OCT 2026

DWG RG-S13072Server sheetchecked 14d ago

My Carbon Test Server

Offline 8.9.83.129:25566 checked 14d ago

moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,072top 61%
Last wipe14d agono schedule published
Next wipe1d 6hThu 29 Oct, 16:05 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Carbon Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 16:05 UTC, in 1d 6h. Every 7 days 21 hours · medium confidence

usual gap7.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 1

Coming wipes

  1. 1d 6hThu 29 Oct, 16:05 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 9d 2hFri 6 Nov, 12:57 UTC
  4. 16d 23hSat 14 Nov, 09:49 UTC
  5. 24d 20hSun 22 Nov, 06:40 UTC
  6. 32d 17hMon 30 Nov, 03:32 UTC
  7. 36d 9hThu 3 Dec, 19:00 UTCFW
  8. 40d 14hTue 8 Dec, 00:23 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 6 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:22 UTC14d ago 1 – running 0
Tue 6 Oct, 01:31 UTC22d ago 1 halved by day 1 7.9 days 1
Mon 28 Sep, 19:38 UTC29d ago 1 held half 7.2 days 1
Sun 20 Sep, 20:42 UTC37d ago 1 held half 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Carbon Test Server, and is it up?

The current state of My Carbon Test Server is offline, with the last sighting 14 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

In which location is My Carbon Test Server hosted?

There is no region published by My Carbon Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 8.9.83.129:25566 is its address.

On which Rust version is My Carbon Test Server running?

Rust network protocol 2634 and build 167781 on Windows: that is what My Carbon Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on My Carbon Test Server?

The latest refresh records My Carbon Test Server as offline, last seen 14 days 10 hours ago.

What rank has been recorded for My Carbon Test Server?

Within the top 61% of all ranked servers: My Carbon Test Server at #13,072 for player hours, seven days recorded.

Wipe times

What happens on My Carbon Test Server on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases the crowd was below half by day 1.

On My Carbon Test Server, when do wipes occur?

About every 7.9 days is how often My Carbon Test Server has wiped lately. Thursday 29 October at 16:05 UTC is the date its next wipe is due. The world it runs now was made 14 days 11 hours ago.

Settings

Which settings does My Carbon Test Server run, and what rules?

No gather rate is stated in the name of My Carbon Test Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has My Carbon Test Server loaded?

My Carbon Test Server runs a procedural map, which the game generates.

Filters

Where does My Carbon Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Carbon Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On My Carbon Test Server, what is meant by each tag?

The game's server browser reads these tags from My Carbon Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join My Carbon Test Server?

In Rust, press F1 and type client.connect 8.9.83.129:25566 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded