DWG RG-S15998Server sheetchecked 25d ago
insprd local test
Offline 80.187.121.74:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is insprd local test, and is it online now?
Last seen 25 days 12 hours ago; right now insprd local test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.
In which location is insprd local test hosted?
A region code of fra is published, but no region, by insprd local test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 80.187.121.74:28015.
What Rust version is recorded for insprd local test?
The platform is Windows and the version is Rust network protocol 2634 and build 166494 on insprd local test. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on insprd local test?
No response from insprd local test; the server was last seen 25 days 12 hours ago.
Against other Rust servers, where is insprd local test placed?
Over the last seven days, insprd local test records #15,998 for player hours: the top 70% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on insprd local test?
Too few wipes are on record for insprd local test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 5 hours ago.
Settings
Which rules and settings are recorded for insprd local test?
Gather rate for insprd local test: not stated in the name. The group limit is 10 players. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Lists and filters
On Rust Graphs, which lists and filters contain insprd local test?
On Rust Graphs, insprd local test is placed in these lists: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live and Rust creative servers. On the server list, these filters bring it up: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
On insprd local test, what is meant by each tag?
Tags published by insprd local test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $rfra (Region code): fra is the server's region code; ^c (Creative): Build what you like: no gathering, sandbox style; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^j (Battle royale): As the zone closes in, loot and fight; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is insprd local test joined?
Connect with client.connect 80.187.121.74:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$rfra,v2634,^c,^e,^d,^j,gmrust,cs166494,ts10,^o^z
Game
gmrust
mp50
ts10
v2634
cs166494
ptrak
$rfra
Gameplay
^c
^e
^d
^j
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.