DWG RG-S15471Server sheetchecked 34d ago
insprd local test
Offline 80.187.122.75:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is insprd local test online, and what uptime has been recorded?
Last seen 34 days 23 hours ago; right now insprd local test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for insprd local test?
A region code of fra is published, but no region, by insprd local test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 80.187.122.75:28015 is its address.
On which Rust version is insprd local test running?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on insprd local test. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on insprd local test?
insprd local test is not responding at the latest refresh; the last record of it online is 34 days 23 hours ago.
Against other Rust servers, where is insprd local test placed?
Over the last seven days, insprd local test records #15,471 for player hours: the top 71% of all ranked servers.
Schedules
On insprd local test, when do wipes occur?
The record of insprd local test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 47 days 13 hours ago the current world was made.
Map and rules
What settings and rules apply on insprd local test?
Gather rate for insprd local test: not stated in the name. 10 players is the published group limit. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Tags
Where does insprd local test appear among the Rust Graphs lists and filters?
On Rust Graphs, insprd local test is placed in these lists: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live and Rust creative servers. It is returned by these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
On insprd local test, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts10 (Group limit): Team size is capped at 10; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $rfra (Region code): Region code: fra; ^c (Creative): Build what you like without gathering, in sandbox mode; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^d (Combat training): Loot comes free, for aim and PvP practice; ^j (Battle royale): As the zone closes in, loot and fight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags insprd local test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join insprd local test?
In Rust, press F1 and type client.connect 80.187.122.75:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$rfra,v2633,^c,^e,^d,^j,gmrust,cs163794,ts10,^o^z
Game
gmrust
mp50
ts10
v2633
cs163794
ptrak
$rfra
Gameplay
^c
^e
^d
^j
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.