StatusLive Servers online11,834 Players76,849 Populated3,824 Wiped · 3 h147 Interval5 min Date27 OCT 2026

DWG RG-S15326Server sheetchecked 8d ago

-=Dimikastafari=- Staging Test

Offline 80.200.23.239:28015 checked 8d ago

moddedcarbon
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on -=Dimikastafari=- Staging Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct21 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 21:51 UTC28d ago 2 – running 1
Mon 28 Sep, 09:17 UTC29d ago 2 – 0.5 days 0
Sun 27 Sep, 21:20 UTC30d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is -=Dimikastafari=- Staging Test, and is it online now?

Last seen 8 days ago; right now -=Dimikastafari=- Staging Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

What location is recorded for -=Dimikastafari=- Staging Test?

A region is not published by -=Dimikastafari=- Staging Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 80.200.23.239:28015 is its address.

What Rust version is recorded for -=Dimikastafari=- Staging Test?

The platform is Windows and the version is Rust network protocol 2635 and build 168464 on -=Dimikastafari=- Staging Test. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on -=Dimikastafari=- Staging Test?

-=Dimikastafari=- Staging Test is not responding at the latest refresh; the last record of it online is 8 days ago.

What rank has been recorded for -=Dimikastafari=- Staging Test?

Player hours over seven days place -=Dimikastafari=- Staging Test at #15,326, within the top 69% of ranked servers.

Wipe times

On -=Dimikastafari=- Staging Test, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 4 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for -=Dimikastafari=- Staging Test?

No next wipe can be predicted for -=Dimikastafari=- Staging Test: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 28 days 23 hours ago the current world was made.

Map and rules

What settings and rules apply on -=Dimikastafari=- Staging Test?

Gather rate for -=Dimikastafari=- Staging Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for -=Dimikastafari=- Staging Test?

-=Dimikastafari=- Staging Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain -=Dimikastafari=- Staging Test?

The Rust Graphs lists that carry -=Dimikastafari=- Staging Test are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on -=Dimikastafari=- Staging Test?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168464 (Build): 168464 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags -=Dimikastafari=- Staging Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join -=Dimikastafari=- Staging Test?

Enter client.connect 80.200.23.239:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168464,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168464
Build 168464 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded