DWG RG-S7074Server sheetchecked 8m ago
OldHabbitsDK
Online 80.209.114.142:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:15 UTC19d ago | 0 | – | running | 0 |
| Mon 21 Sep, 06:35 UTC36d ago | 1 | halved by day 4 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is OldHabbitsDK, and is it online now?
At this moment OldHabbitsDK is online. About 4 days 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.
What does the recorded performance of OldHabbitsDK show?
The last 48 hours give an average of 33 server fps and a floor of 22. Counted at its highest: 138,759 entities, buildings, deployables and the rest of the world included. 4,737 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for OldHabbitsDK?
There is no region published by OldHabbitsDK. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 80.209.114.142:28015.
What Rust version is recorded for OldHabbitsDK?
On Linux, OldHabbitsDK runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for OldHabbitsDK?
At the last refresh, OldHabbitsDK recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 2.
What rank has been recorded for OldHabbitsDK?
Over the last seven days, OldHabbitsDK records #7,074 for player hours: the top 32% of all ranked servers.
Schedules
On OldHabbitsDK, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 4.
What wipe schedule has been recorded for OldHabbitsDK?
OldHabbitsDK's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 19 days 8 hours ago the current world was made.
Rules and settings
Which settings does OldHabbitsDK run, and what rules?
Gather rate for OldHabbitsDK: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has OldHabbitsDK loaded?
OldHabbitsDK runs a procedural map of size 5,000 with seed 648398478, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain OldHabbitsDK?
These Rust Graphs lists include OldHabbitsDK: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On OldHabbitsDK, what is meant by each tag?
The game's server browser reads these tags from OldHabbitsDK: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to OldHabbitsDK?
Enter client.connect 80.209.114.142:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.