StatusLive Servers online11,617 Players32,693 Populated2,804 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 8m ago

MS Project | SOLO/DUO

Online 80.221.91.195:28015 checked 8m ago

moddedcarbon
Connect
Players now 0/ 25 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on MS Project | SOLO/DUO
Fig. 2

Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSat 26 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:05 UTC13d ago 0 – running 0
Sat 26 Sep, 09:07 UTC32d ago 1 halved by day 1 19.5 days 1
Thu 17 Sep, 20:03 UTC41d ago 1 halved by day 1 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 151 on average
50 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
69 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
20 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
7 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is MS Project | SOLO/DUO, and is it online now?

At this moment MS Project | SOLO/DUO is online. The uptime it reports puts the last restart at about 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of MS Project | SOLO/DUO show?

Average server fps over the last 48 hours is 236; the lowest was 228. Counted at its highest: 72,127 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,984 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is MS Project | SOLO/DUO hosted?

A region is not published by MS Project | SOLO/DUO. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 80.221.91.195:28015 is its address.

On which Rust version is MS Project | SOLO/DUO running?

On Linux, MS Project | SOLO/DUO runs Rust network protocol 2633 and build 162929. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for MS Project | SOLO/DUO?

At the last refresh, MS Project | SOLO/DUO recorded 0 players across 25 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for MS Project | SOLO/DUO?

Within the top 69% of all ranked servers: MS Project | SOLO/DUO at #15,341 for player hours, seven days recorded.

Wipe times

What happens on MS Project | SOLO/DUO on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

What wipe schedule has been recorded for MS Project | SOLO/DUO?

There is no next wipe to predict at MS Project | SOLO/DUO, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 13 days 9 hours ago.

Settings

Which rules and settings are recorded for MS Project | SOLO/DUO?

No gather rate is stated in the name of MS Project | SOLO/DUO. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has MS Project | SOLO/DUO loaded?

MS Project | SOLO/DUO runs a procedural map of size 3,500 with seed 150644954, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain MS Project | SOLO/DUO?

These Rust Graphs lists include MS Project | SOLO/DUO: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on MS Project | SOLO/DUO?

The game's server browser reads these tags from MS Project | SOLO/DUO: gmrust (Game mode): Standard survival, as Rust plays; mp25 (Max players): Slots: 25; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to MS Project | SOLO/DUO?

In Rust, press F1 and type client.connect 80.221.91.195:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp25
Max players Slots: 25.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs162929
Build 162929 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded