StatusLive Servers online11,668 Players48,663 Populated3,138 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S15053Server sheetchecked 17d ago

Zalupa

Offline 80.234.78.115:28015 checked 17d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,053top 68%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Zalupa
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct9 Oct14 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:18 UTC17d ago 2 – running 2
Fri 2 Oct, 13:20 UTC26d ago 2 – 9.1 days 1
Thu 1 Oct, 17:55 UTC FW27d ago 2 – 0.8 days 1
Mon 28 Sep, 13:50 UTC30d ago 2 – 3.2 days 1
Sun 27 Sep, 19:07 UTC31d ago 2 – 0.8 days 0
Sat 26 Sep, 18:55 UTC32d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Zalupa online, and what uptime has been recorded?

The current state of Zalupa is offline, with the last sighting 17 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.

What location is recorded for Zalupa?

There is no region published by Zalupa. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 80.234.78.115:28015.

What Rust version is recorded for Zalupa?

Rust network protocol 2634 and build 167398 on Windows: that is what Zalupa runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Zalupa?

Zalupa is not responding at the latest refresh; the last record of it online is 17 days 13 hours ago.

Against other Rust servers, where is Zalupa placed?

Over the last seven days, Zalupa records #15,053 for player hours: the top 68% of all ranked servers.

Wipe data

What is recorded on Zalupa on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Zalupa?

Zalupa wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 17 hours ago.

Settings

Which settings does Zalupa run, and what rules?

No gather rate is stated in the name of Zalupa. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Zalupa played?

Zalupa runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Zalupa?

The Rust Graphs lists that carry Zalupa are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Zalupa?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Zalupa publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Zalupa?

Connect with client.connect 80.234.78.115:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded