DWG RG-S1127Server sheetchecked 9m ago
Pop_Rust_PVE
Online 80.242.59.122:35000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW27d ago | 36 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Pop_Rust_PVE online, and what uptime has been recorded?
At this moment Pop_Rust_PVE is online. Counted from its reported uptime, the last restart was about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Pop_Rust_PVE perform, as measured?
31 server fps on average over the last 48 hours, and never under 15. Counted at its highest: 385,400 entities, buildings, deployables and the rest of the world included. Memory use peaked at 8,609 MB. Players feel low fps and a climbing entity count as lag.
In which location is Pop_Rust_PVE hosted?
There is no region published by Pop_Rust_PVE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 80.242.59.122:35000.
On which Rust version is Pop_Rust_PVE running?
On Windows, Pop_Rust_PVE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Pop_Rust_PVE?
Current player count on Pop_Rust_PVE: 7, of 200 slots. Averaged across seven days, the player count is 8, with a peak of 25. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 16 players.
What rank has been recorded for Pop_Rust_PVE?
Within the top 5% of all ranked servers: Pop_Rust_PVE at #1,127 for player hours, seven days recorded.
Schedules
On Pop_Rust_PVE, what does the data show for wipe day?
The recent wipes averaged a busiest count of 36 players. At 45 hours after the latest wipe the crowd was at its peak.
On Pop_Rust_PVE, when do wipes occur?
Once a month, with the force wipe, is when Pop_Rust_PVE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 19 hours ago. A wipe every month is the schedule its tags set out.
Settings
Which rules and settings are recorded for Pop_Rust_PVE?
Gather rate for Pop_Rust_PVE: not stated in the name. The group limit is 21 players. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Pop_Rust_PVE played?
Seed 1356798757 and size 5,000 define the procedural map Pop_Rust_PVE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Pop_Rust_PVE appear among the Rust Graphs lists and filters?
On Rust Graphs, Pop_Rust_PVE is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust tutorial servers. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Pop_Rust_PVE?
Tags published by Pop_Rust_PVE, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts21 (Group limit): Teams hold no more than 21; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Pop_Rust_PVE joined?
In Rust, press F1 and type client.connect 80.242.59.122:35000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://pop-pve.gamestores.app/.
Server tags
Published as mp200,ptrak,$r?,v2635,^m,^t,^p,gmrust,cs168909,ts21,^o^z
Game
gmrust
mp200
ts21
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^t
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
