StatusLive Servers online11,884 Players96,402 Populated4,092 Wiped · 3 h165 Interval5 min Date27 OCT 2026

DWG RG-S0429Server sheetchecked 10m ago

1[PvE]Тульский|Русский|Classic+Ивенты

Online 80.242.59.122:35200 checked 10m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 53/ 200 26% full
7-day average37peak 96
Rank#429top 2%
Last wipe21d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
02040608018:0003:0012:0022:0007:0016:00Wiped Mon 26 Oct, 08:48 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on 1[PvE]Тульский|Русский|Classic+Ивенты
Fig. 2

Server performance

Server fpsWipe
02040608018:0003:0012:0022:0007:0016:00Wiped Mon 26 Oct, 08:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak139players, last three wipes
crowd held33%else halves by day 11.5

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctFri 2 Oct
050100150200+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 157, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 08:48 UTC1d ago – – running 22
Tue 6 Oct, 16:55 UTC21d ago 157 halved by day 14 19.7 days 51
Sat 3 Oct, 15:13 UTC24d ago 130 held half 3.1 days 96
Fri 2 Oct, 15:47 UTC25d ago 130 – 1 days 61
Fri 2 Oct, 05:28 UTC25d ago 130 – 0.4 days 6
Fri 18 Sep, 07:44 UTC39d ago 139 halved by day 9 13.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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02
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31 / 200
03
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average
47 / 150
04
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average
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05
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 16 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is 1[PvE]Тульский|Русский|Classic+Ивенты online, and what uptime has been recorded?

1[PvE]Тульский|Русский|Classic+Ивенты is up at this moment. About 46 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does 1[PvE]Тульский|Русский|Classic+Ивенты perform, as measured?

The last 48 hours give an average of 52 server fps and a floor of 22. Counted at its highest: 356,713 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,452 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is 1[PvE]Тульский|Русский|Classic+Ивенты hosted?

No region tag is published by 1[PvE]Тульский|Русский|Classic+Ивенты, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 80.242.59.122:35200.

On which Rust version is 1[PvE]Тульский|Русский|Classic+Ивенты running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on 1[PvE]Тульский|Русский|Classic+Ивенты. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on 1[PvE]Тульский|Русский|Classic+Ивенты?

At the last refresh, 1[PvE]Тульский|Русский|Classic+Ивенты recorded 53 players across 200 slots. The seven-day mean is 37 players; the peak over the same period is 96. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 58 players.

What rank has been recorded for 1[PvE]Тульский|Русский|Classic+Ивенты?

Within the top 2% of all ranked servers: 1[PvE]Тульский|Русский|Classic+Ивенты at #429 for player hours, seven days recorded.

Wipe times

What happens on 1[PvE]Тульский|Русский|Classic+Ивенты on the day of a wipe?

At their busiest, its recent wipes drew 139 players on average. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. By day 11.5 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for 1[PvE]Тульский|Русский|Classic+Ивенты?

At 1[PvE]Тульский|Русский|Classic+Ивенты the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 21 days ago. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on 1[PvE]Тульский|Русский|Classic+Ивенты?

Gather rate for 1[PvE]Тульский|Русский|Classic+Ивенты: not stated in the name. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has 1[PvE]Тульский|Русский|Classic+Ивенты loaded?

Size 4,250 with seed 1019609510: that is the procedural map 1[PvE]Тульский|Русский|Classic+Ивенты runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does 1[PvE]Тульский|Русский|Classic+Ивенты appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry 1[PvE]Тульский|Русский|Classic+Ивенты are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average.

Which meaning is attached to each tag on 1[PvE]Тульский|Русский|Classic+Ивенты?

Tags published by 1[PvE]Тульский|Русский|Classic+Ивенты, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to 1[PvE]Тульский|Русский|Classic+Ивенты?

In Rust, press F1 and type client.connect 80.242.59.122:35200 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://trg.gamestores.app/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slots: 200.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded