Fig. 1Players on 1[PvE]Тульский|Русский|Classic+ИвентыRG-S0429-01 · Sheet 1 of 11
Fig. 2
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S0429-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S0429-03 · Sheet 3 of 11
Schedule
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.
The force wipe · high confidence
usual gap3.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak139players, last three wipes
crowd held33%else halves by day 11.5
Coming wipes
9d 1hThu 5 Nov, 19:00 UTCFW
37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 6 OctSat 3 OctFri 2 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 157, 46 hours in.
ScheduleExpected wipesRG-S0429-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 08:48 UTC1d ago
–
–
running
22
Tue 6 Oct, 16:55 UTC21d ago
157
halved by day 14
19.7 days
51
Sat 3 Oct, 15:13 UTC24d ago
130
held half
3.1 days
96
Fri 2 Oct, 15:47 UTC25d ago
130
–
1 days
61
Fri 2 Oct, 05:28 UTC25d ago
130
–
0.4 days
6
Fri 18 Sep, 07:44 UTC39d ago
139
halved by day 9
13.9 days
11
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S0429-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is 1[PvE]Тульский|Русский|Classic+Ивенты online, and what uptime has been recorded?
1[PvE]Тульский|Русский|Classic+Ивенты is up at this moment. About 46 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
How does 1[PvE]Тульский|Русский|Classic+Ивенты perform, as measured?
The last 48 hours give an average of 52 server fps and a floor of 22. Counted at its highest: 356,713 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,452 MB. A climbing entity count and low fps are the source of what players feel as lag.
3.
In which location is 1[PvE]Тульский|Русский|Classic+Ивенты hosted?
No region tag is published by 1[PvE]Тульский|Русский|Classic+Ивенты, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 80.242.59.122:35200.
4.
On which Rust version is 1[PvE]Тульский|Русский|Classic+Ивенты running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on 1[PvE]Тульский|Русский|Classic+Ивенты. Steam updates your game, which must be on the same protocol for you to join.
Player data
5.
How many players are plotted on 1[PvE]Тульский|Русский|Classic+Ивенты?
At the last refresh, 1[PvE]Тульский|Русский|Classic+Ивенты recorded 53 players across 200 slots. The seven-day mean is 37 players; the peak over the same period is 96. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 58 players.
6.
What rank has been recorded for 1[PvE]Тульский|Русский|Classic+Ивенты?
Within the top 2% of all ranked servers: 1[PvE]Тульский|Русский|Classic+Ивенты at #429 for player hours, seven days recorded.
Wipe times
7.
What happens on 1[PvE]Тульский|Русский|Classic+Ивенты on the day of a wipe?
At their busiest, its recent wipes drew 139 players on average. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. By day 11.5 the crowd had fallen below half on the wipes where it did not hold.
8.
What wipe schedule has been recorded for 1[PvE]Тульский|Русский|Classic+Ивенты?
At 1[PvE]Тульский|Русский|Classic+Ивенты the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 21 days ago. A wipe every month is the schedule its tags set out.
Map and rules
9.
What settings and rules apply on 1[PvE]Тульский|Русский|Classic+Ивенты?
Gather rate for 1[PvE]Тульский|Русский|Classic+Ивенты: not stated in the name. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
10.
Which map has 1[PvE]Тульский|Русский|Classic+Ивенты loaded?
Size 4,250 with seed 1019609510: that is the procedural map 1[PvE]Тульский|Русский|Classic+Ивенты runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
11.
Where does 1[PvE]Тульский|Русский|Classic+Ивенты appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 1[PvE]Тульский|Русский|Classic+Ивенты are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average.
12.
Which meaning is attached to each tag on 1[PvE]Тульский|Русский|Classic+Ивенты?
Tags published by 1[PvE]Тульский|Русский|Classic+Ивенты, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
13.
What is the way to connect to 1[PvE]Тульский|Русский|Classic+Ивенты?
In Rust, press F1 and type client.connect 80.242.59.122:35200 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://trg.gamestores.app/ is its website.
NotesAnswered from the figuresRG-S0429-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThe mode is vanilla survival.
mp200
Max playersSlots: 200.
ts8
Group limitTeams are capped at 8, the default setting.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs168909
BuildBuild: 168909.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeNo region code is recorded.
Wipe schedule
^m
MonthlyMonthly wipes, on Facepunch's force wipe.
Difficulty
^v
VanillaRates, kits and rules are unchanged from Facepunch's release.
Gameplay
^p
PvEThe world is the danger; players do not fight each other.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.