DWG RG-S0524Server sheetchecked 11m ago
[PvE] Relic Europe | No Killing | No Raiding | No Decay
Online EU 64.40.9.219:28017 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:24 UTC5d ago | 74 | – | running | 28 |
| Thu 1 Oct, 18:18 UTC FW26d ago | 64 | held half | 21 days | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [PvE] Relic Europe | No Killing | No Raiding | No Decay, and is it online now?
[PvE] Relic Europe | No Killing | No Raiding | No Decay is up at this moment. About 46 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
Is [PvE] Relic Europe | No Killing | No Raiding | No Decay stable in the figures recorded?
75 server fps on average over the last 48 hours, and never under 51. Counted at its highest: 195,568 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 8,523 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The EU tag is how [PvE] Relic Europe | No Killing | No Raiding | No Decay lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 64.40.9.219:28017 is its address.
On which Rust version is [PvE] Relic Europe | No Killing | No Raiding | No Decay running?
On Linux, [PvE] Relic Europe | No Killing | No Raiding | No Decay runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Current player count on [PvE] Relic Europe | No Killing | No Raiding | No Decay: 9, of 200 slots. Averaged across seven days, the player count is 30, with a peak of 74. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 46 players.
In the rankings, which position does [PvE] Relic Europe | No Killing | No Raiding | No Decay hold?
The same seven-day player-hour count places [PvE] Relic Europe | No Killing | No Raiding | No Decay at #249 within Europe, #524 across all ranked servers and in the top 2% of them.
Wipe times
What happens on [PvE] Relic Europe | No Killing | No Raiding | No Decay on the day of a wipe?
At their busiest, its recent wipes drew 69 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Once a month, with the force wipe, is when [PvE] Relic Europe | No Killing | No Raiding | No Decay wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 5 days 11 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
What settings and rules apply on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Gather rate for [PvE] Relic Europe | No Killing | No Raiding | No Decay: not stated in the name. 30 players per group at most. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Seed 1994412 and size 4,500 define the procedural map [PvE] Relic Europe | No Killing | No Raiding | No Decay generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does [PvE] Relic Europe | No Killing | No Raiding | No Decay appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [PvE] Relic Europe | No Killing | No Raiding | No Decay: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Average players: 25+ on average.
On [PvE] Relic Europe | No Killing | No Raiding | No Decay, what is meant by each tag?
Tags published by [PvE] Relic Europe | No Killing | No Raiding | No Decay, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Which operator runs [PvE] Relic Europe | No Killing | No Raiding | No Decay?
[PvE] Relic Europe | No Killing | No Raiding | No Decay publishes a relicpve.com hostname. 3 other servers we track publish one too, so the same operator most likely runs them.
How to join
By what method do you join [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Enter client.connect 64.40.9.219:28017 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://relicpve.com.
Server tags
Published as mp200,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts30,^o^z
Game
gmrust
mp200
ts30
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
