StatusLive Servers online11,847 Players98,341 Populated3,870 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S8242Server sheetchecked 8m ago

WORKSHOP STEAM

Online EU 80.242.59.137:35444 checked 8m ago

moddedcarbon
Connect
Players now 1/ 777 0% full
7-day average0peak 2
Rank#8,242top 37% · #2108 in EU
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on WORKSHOP STEAM
Fig. 2

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:15 UTC27d ago 2 – running 0
Sun 20 Sep, 12:15 UTC39d ago 3 halved by day 1 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is WORKSHOP STEAM, and is it online now?

At this moment WORKSHOP STEAM is online. Counted from its reported uptime, the last restart was about 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of WORKSHOP STEAM show?

Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 11,015 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,334 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for WORKSHOP STEAM?

The EU tag is how WORKSHOP STEAM lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 80.242.59.137:35444 is its address.

What Rust version is recorded for WORKSHOP STEAM?

On Windows, WORKSHOP STEAM runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on WORKSHOP STEAM?

1 of 777 slots on WORKSHOP STEAM are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.

What rank has been recorded for WORKSHOP STEAM?

Across seven days, player hours give WORKSHOP STEAM #8,242 globally and #2,108 in Europe, a top 37% position among ranked servers.

Schedules

On WORKSHOP STEAM, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. At 35 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

On WORKSHOP STEAM, when do wipes occur?

WORKSHOP STEAM's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 17 hours ago.

Settings

Which settings does WORKSHOP STEAM run, and what rules?

Gather rate for WORKSHOP STEAM: not stated in the name. The group limit is 16 players. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is WORKSHOP STEAM played?

Seed 67672 and size 4,500 define the procedural map WORKSHOP STEAM generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: FOR SKINMAKERS|WSKIN|F1 ITEMS.

Tags

Where does WORKSHOP STEAM appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry WORKSHOP STEAM are: Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and Rust creative servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on WORKSHOP STEAM?

gmrust (Game mode): Standard survival, as Rust plays; mp777 (Max players): Slots: 777; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^c (Creative): Build what you like without gathering, in sandbox mode; ^k (Build server): Design and practise bases here; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The browser's listing places it under Europe are the tags WORKSHOP STEAM publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is WORKSHOP STEAM run?

A workshopsteam.com hostname is published by WORKSHOP STEAM; no other server we track uses it.

How to join

By what method do you join WORKSHOP STEAM?

Enter client.connect 80.242.59.137:35444 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://workshopsteam.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp777,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard survival, as Rust plays.
mp777
Max players Slots: 777.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^c
Creative Build what you like without gathering, in sandbox mode.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded