StatusLive Servers online11,650 Players32,278 Populated2,796 Wiped · 3 h79 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 5d ago

Cobalt CI

Offline 80.242.59.83:28915 checked 5d ago

moddedcarbon
Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Cobalt CI
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:09 UTC5d ago 0 – running 0
Thu 22 Oct, 06:03 UTC6d ago 0 – 1 days 0
Wed 21 Oct, 22:34 UTC7d ago 0 – 0.3 days 0
Tue 20 Oct, 23:49 UTC8d ago 0 – 0.9 days 0
Mon 19 Oct, 21:39 UTC9d ago 0 – 1.1 days 0
Sun 18 Oct, 22:34 UTC10d ago 0 – 1 days 0
Thu 15 Oct, 17:04 UTC13d ago 0 – 3.2 days 0
Wed 14 Oct, 10:48 UTC14d ago 0 – 1.3 days 0
Thu 8 Oct, 17:44 UTC20d ago 0 – 5.7 days 0
Tue 6 Oct, 13:58 UTC22d ago 0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Cobalt CI, and is it up?

The current state of Cobalt CI is offline, with the last sighting 5 days 23 hours ago. 2 of 168 hours up over the last 7 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

In which location is Cobalt CI hosted?

There is no region published by Cobalt CI. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 80.242.59.83:28915 is its address.

What Rust version is recorded for Cobalt CI?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Cobalt CI. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Cobalt CI?

Cobalt CI is not responding at the latest refresh; the last record of it online is 5 days 23 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for Cobalt CI?

Within the top 69% of all ranked servers: Cobalt CI at #15,349 for player hours, seven days recorded.

Wipe times

On Cobalt CI, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Cobalt CI, when do wipes occur?

No next wipe can be predicted for Cobalt CI: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 5 days 23 hours ago.

Settings

Which settings does Cobalt CI run, and what rules?

No gather rate is stated in the name of Cobalt CI. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is off: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain Cobalt CI?

The Rust Graphs lists that carry Cobalt CI are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On Cobalt CI, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Cobalt CI publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Cobalt CI?

Connect with client.connect 80.242.59.83:28915: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players Slots: 500.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded