DWG RG-S14913Server sheetchecked 11m ago
A_Rust_Server
Online 80.47.3.169:20094 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for A_Rust_Server, and is it up?
A_Rust_Server is up at this moment. The uptime it reports puts the last restart at about 20 hours ago. The first sighting of it by Rust Graphs was on 27 October 2026.
How does A_Rust_Server perform, as measured?
114 server fps on average over the last 48 hours, and never under 94. Counted at its highest: 47,524 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,718 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is A_Rust_Server hosted?
A region is not published by A_Rust_Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 80.47.3.169:20094.
What Rust version is recorded for A_Rust_Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A_Rust_Server. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on A_Rust_Server?
0 of 40 slots on A_Rust_Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 0 players.
Against other Rust servers, where is A_Rust_Server placed?
Player hours over seven days place A_Rust_Server at #14,913, within the top 67% of ranked servers.
Wipe times
On A_Rust_Server, when do wipes occur?
A_Rust_Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 23 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for A_Rust_Server?
The name of A_Rust_Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for A_Rust_Server?
Seed 1 and size 3,000 define the procedural map A_Rust_Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does A_Rust_Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A_Rust_Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
On A_Rust_Server, what is meant by each tag?
The game's server browser reads these tags from A_Rust_Server: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to A_Rust_Server?
In Rust, press F1 and type client.connect 80.47.3.169:20094 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://egnetwork.ru/ is its website.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
