StatusLive Servers online11,743 Players57,957 Populated3,448 Wiped · 3 h134 Interval5 min Date27 OCT 2026

DWG RG-S15275Server sheetchecked 9d ago

DimaRND_Rust

Offline 80.80.98.141:28015 checked 9d ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,275top 70%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DimaRND_Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:27 UTC15d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is DimaRND_Rust, and is it online now?

Last seen 9 days 10 hours ago; right now DimaRND_Rust is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 11 October 2026 is when Rust Graphs first saw it.

In which location is DimaRND_Rust hosted?

No region is published by DimaRND_Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 80.80.98.141:28015 is its address.

On which Rust version is DimaRND_Rust running?

Rust network protocol 2634 and build 167398 on Linux: that is what DimaRND_Rust runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on DimaRND_Rust?

No response from DimaRND_Rust; the server was last seen 9 days 10 hours ago.

Against other Rust servers, where is DimaRND_Rust placed?

Within the top 70% of all ranked servers: DimaRND_Rust at #15,275 for player hours, seven days recorded.

Schedules

What happens on DimaRND_Rust on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On DimaRND_Rust, when do wipes occur?

DimaRND_Rust's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 15 days 4 hours ago.

Rules and settings

What settings and rules apply on DimaRND_Rust?

No gather rate is stated in the name of DimaRND_Rust. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is DimaRND_Rust played?

Seed 1872944127 and size 4,500 define the procedural map DimaRND_Rust generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain DimaRND_Rust?

The Rust Graphs lists that carry DimaRND_Rust are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On DimaRND_Rust, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags DimaRND_Rust publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is DimaRND_Rust joined?

Connect with client.connect 80.80.98.141:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded