DWG RG-S15213Server sheetchecked 15d ago
Twofish Carbon Test Server
Offline 81.100.154.125:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:49 UTC FW27d ago | 1 | – | running | 0 |
| Thu 10 Sep, 13:08 UTC48d ago | – | – | 21.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Twofish Carbon Test Server online, and what uptime has been recorded?
Twofish Carbon Test Server is offline at this moment; 15 days 3 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Twofish Carbon Test Server hosted?
A region is not published by Twofish Carbon Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 81.100.154.125:28015.
On which Rust version is Twofish Carbon Test Server running?
Rust network protocol 2634 and build 167231 on Windows: that is what Twofish Carbon Test Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Twofish Carbon Test Server?
No response from Twofish Carbon Test Server; the server was last seen 15 days 3 hours ago.
What rank has been recorded for Twofish Carbon Test Server?
Player hours over seven days place Twofish Carbon Test Server at #15,213, within the top 70% of ranked servers.
Schedules
On Twofish Carbon Test Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 14 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Twofish Carbon Test Server?
The record of Twofish Carbon Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 7 hours ago.
Map and rules
Which settings does Twofish Carbon Test Server run, and what rules?
The name of Twofish Carbon Test Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Twofish Carbon Test Server loaded?
A procedural map, generated by the game, is what Twofish Carbon Test Server runs.
Tags
On Rust Graphs, which lists and filters contain Twofish Carbon Test Server?
These Rust Graphs lists include Twofish Carbon Test Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Twofish Carbon Test Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Twofish Carbon Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Twofish Carbon Test Server joined?
Enter client.connect 81.100.154.125:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.