StatusLive Servers online11,614 Players33,332 Populated2,810 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S7695Server sheetchecked 4d ago

JayTDZ Test Server

Offline 81.104.202.229:28015 checked 4d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#7,695top 35%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on JayTDZ Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep5 Oct19 Oct24 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:20 UTC9d ago 1 – running 1
Sat 17 Oct, 14:00 UTC11d ago 1 held half 2.2 days 1
Sat 26 Sep, 12:46 UTC32d ago 1 held half 21.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is JayTDZ Test Server, and is it online now?

JayTDZ Test Server is offline at this moment; 4 days 9 hours ago is when it was last seen. 11 of 168 hours up over the last 7 full days, which is 7% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is JayTDZ Test Server hosted?

No region is published by JayTDZ Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 81.104.202.229:28015.

What Rust version is recorded for JayTDZ Test Server?

On Windows, JayTDZ Test Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on JayTDZ Test Server?

No response from JayTDZ Test Server; the server was last seen 4 days 9 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is JayTDZ Test Server placed?

Over the last seven days, JayTDZ Test Server records #7,695 for player hours: the top 35% of all ranked servers.

Wipe data

On JayTDZ Test Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for JayTDZ Test Server?

No next wipe can be predicted for JayTDZ Test Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 9 days 12 hours ago the current world was made.

Map and rules

Which settings does JayTDZ Test Server run, and what rules?

The name of JayTDZ Test Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for JayTDZ Test Server?

A procedural map, generated by the game, is what JayTDZ Test Server runs.

Tags

On Rust Graphs, which lists and filters contain JayTDZ Test Server?

On Rust Graphs, JayTDZ Test Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on JayTDZ Test Server?

Tags published by JayTDZ Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to JayTDZ Test Server?

Connect with client.connect 81.104.202.229:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded