StatusLive Servers online11,663 Players33,677 Populated2,838 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S7893Server sheetchecked 1d ago

Golden Hour Test Server

Offline NA 81.166.61.213:28015 checked 1d ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now 1/ 100 1% full
7-day average0peak 2
Rank#7,893top 35% · #1149 in NA
Last wipe27d agobiweekly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5222:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Golden Hour Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 12d 16hTue 10 Nov, 20:38 UTC
  3. 26d 16hTue 24 Nov, 20:38 UTC
  4. 35d 15hThu 3 Dec, 19:00 UTCFW
  5. 40d 16hTue 8 Dec, 20:38 UTC

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:38 UTC15d ago 1 – running 0
Mon 12 Oct, 17:58 UTC16d ago 1 – 1.1 days 0
Thu 1 Oct, 21:22 UTC FW27d ago 1 halved by day 4 10.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Golden Hour Test Server, and is it up?

The current state of Golden Hour Test Server is offline, with the last sighting 28 hours ago. 29 of 168 hours up over the last 7 full days, which is 17% of the time. On 18 September 2026 is when Rust Graphs first saw it.

What location is recorded for Golden Hour Test Server?

The NA tag is how Golden Hour Test Server lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 81.166.61.213:28015.

What Rust version is recorded for Golden Hour Test Server?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Golden Hour Test Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Golden Hour Test Server?

No response from Golden Hour Test Server; the server was last seen 28 hours ago. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 1 players.

In the rankings, which position does Golden Hour Test Server hold?

Across seven days, player hours give Golden Hour Test Server #7,893 globally and #1,149 in North America, a top 35% position among ranked servers.

Wipe data

What is recorded on Golden Hour Test Server on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 4.

What wipe schedule has been recorded for Golden Hour Test Server?

Its tag is followed for the prediction: too few of Golden Hour Test Server's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 9 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

Which rules and settings are recorded for Golden Hour Test Server?

Gather rate for Golden Hour Test Server: not stated in the name. 6 players per group at most. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is Golden Hour Test Server played?

A procedural map, generated by the game, is what Golden Hour Test Server runs.

Lists and filters

Where does Golden Hour Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Golden Hour Test Server: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on Golden Hour Test Server?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags Golden Hour Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Golden Hour Test Server joined?

Enter client.connect 81.166.61.213:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts6
Group limit Team size is capped at 6.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded