DWG RG-S11291Server sheetchecked 10m ago
Jovo's basement
Online 81.170.132.132:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW27d ago | 4 | – | running | 1 |
| Mon 14 Sep, 11:49 UTC45d ago | 3 | halved by day 8 | 17.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Jovo's basement, and is it online now?
Jovo's basement is up at this moment. The uptime it reports puts the last restart at about 6 days 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 14 September 2026.
How does Jovo's basement perform, as measured?
87 server fps on average over the last 48 hours, and never under 57. Counted at its highest: 122,167 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,559 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Jovo's basement?
A region is not published by Jovo's basement. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 81.170.132.132:28015 is its address.
What Rust version is recorded for Jovo's basement?
On Windows, Jovo's basement runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Jovo's basement?
At the last refresh, Jovo's basement recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 08:00 UTC, at an average of 1 players.
In the rankings, which position does Jovo's basement hold?
Player hours over seven days place Jovo's basement at #11,291, within the top 51% of ranked servers.
Wipe data
What is recorded on Jovo's basement on wipe day?
The recent wipes averaged a busiest count of 4 players. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 8 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for Jovo's basement?
Too few wipes are on record for Jovo's basement to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 21 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Jovo's basement?
Gather rate for Jovo's basement: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Jovo's basement loaded?
Seed 721841139 and size 4,300 define the procedural map Jovo's basement generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Jovo's basement appear among the Rust Graphs lists and filters?
On Rust Graphs, Jovo's basement is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Jovo's basement, what is meant by each tag?
Tags published by Jovo's basement, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Jovo's basement joined?
In Rust, press F1 and type client.connect 81.170.132.132:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.