StatusLive Servers online11,883 Players104,335 Populated3,951 Wiped · 3 h530 Interval5 min Date29 OCT 2026

DWG RG-S5609Server sheetchecked 1d ago

Test Server RaidSim

Offline 81.196.215.13:28021 checked 1d ago

moddedoxide
Connect
Players now 0/ 3 0% full
7-day average1peak 2
Rank#5,609top 25%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.511.5220:0023:0007:0010:0013:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Test Server RaidSim
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:58 UTC1d ago – – – 0
Wed 28 Oct, 05:47 UTC1d ago – – – 1
Tue 27 Oct, 18:40 UTC2d ago – – – 1
Tue 27 Oct, 15:48 UTC2d ago – – – 1
Mon 26 Oct, 11:21 UTC3d ago – – – 1
Sun 25 Oct, 13:04 UTC4d ago 1 – 0.9 days 1
Mon 19 Oct, 09:15 UTC10d ago 1 – 6.2 days 1
Sun 18 Oct, 18:40 UTC11d ago 1 – 0.6 days 0
Wed 14 Oct, 11:41 UTC15d ago 0 – 4.3 days 1
Mon 12 Oct, 12:20 UTC17d ago – – – 0
Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Test Server RaidSim, and is it up?

The current state of Test Server RaidSim is offline, with the last sighting 27 hours ago. For the last 7 full days the record is 43 of 168 hours up, 26% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Test Server RaidSim?

There is no region published by Test Server RaidSim. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 81.196.215.13:28021.

On which Rust version is Test Server RaidSim running?

Rust network protocol 2635 and build 168909 on Windows: that is what Test Server RaidSim runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Test Server RaidSim?

Test Server RaidSim is not responding at the latest refresh; the last record of it online is 27 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. The 48-hour peak falls at 21:00 UTC, averaging 2 players.

What rank has been recorded for Test Server RaidSim?

Within the top 25% of all ranked servers: Test Server RaidSim at #5,609 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Test Server RaidSim?

No wipe schedule is kept for Test Server RaidSim. The world is replaced every few hours, and such resets are not wipes.

Settings

Which rules and settings are recorded for Test Server RaidSim?

Gather rate for Test Server RaidSim: not stated in the name. The group limit is 100 players. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does Test Server RaidSim appear among the Rust Graphs lists and filters?

On Rust Graphs, Test Server RaidSim is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Test Server RaidSim, what is meant by each tag?

Tags published by Test Server RaidSim, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): 3 player slots; ts100 (Group limit): Teams hold no more than 100; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Test Server RaidSim?

Enter client.connect 81.196.215.13:28021 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp3
Max players 3 player slots.
ts100
Group limit Teams hold no more than 100.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded