StatusLive Servers online11,619 Players41,711 Populated3,041 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S16020Server sheetchecked 24d ago

Test Server - No EAC

Offline 81.231.253.216:28015 checked 24d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,020top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server - No EAC
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Test Server - No EAC, and is it up?

Test Server - No EAC is offline at this moment; 24 days 14 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

What location is recorded for Test Server - No EAC?

No region is published by Test Server - No EAC. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 81.231.253.216:28015 is its address.

What Rust version is recorded for Test Server - No EAC?

On Windows, Test Server - No EAC runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Test Server - No EAC?

The latest refresh records Test Server - No EAC as offline, last seen 24 days 14 hours ago.

What rank has been recorded for Test Server - No EAC?

Player hours over seven days place Test Server - No EAC at #16,020, within the top 71% of ranked servers.

Wipe times

On Test Server - No EAC, when do wipes occur?

Too few wipes are on record for Test Server - No EAC to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 24 days 20 hours ago the current world was made.

Map and rules

Which settings does Test Server - No EAC run, and what rules?

The name of Test Server - No EAC records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.

On which map is Test Server - No EAC played?

Test Server - No EAC runs a procedural map, which the game generates.

Tags

Where does Test Server - No EAC appear among the Rust Graphs lists and filters?

On Rust Graphs, Test Server - No EAC is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Test Server - No EAC?

Tags published by Test Server - No EAC, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Test Server - No EAC joined?

In Rust, press F1 and type client.connect 81.231.253.216:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded