DWG RG-S15323Server sheetchecked 6d ago
pllm-test-1
Offline 81.27.69.176:28115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 02:49 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is pllm-test-1, and is it online now?
The current state of pllm-test-1 is offline, with the last sighting 6 days 8 hours ago. 0 of 120 hours up over the last 5 full days, which is 0% of the time. On 23 October 2026 is when Rust Graphs first saw it.
What location is recorded for pllm-test-1?
No region is published by pllm-test-1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 81.27.69.176:28115.
On which Rust version is pllm-test-1 running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on pllm-test-1. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for pllm-test-1?
pllm-test-1 is not responding at the latest refresh; the last record of it online is 6 days 8 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does pllm-test-1 hold?
Over the last seven days, pllm-test-1 records #15,323 for player hours: the top 69% of all ranked servers.
Wipe data
What is recorded on pllm-test-1 on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for pllm-test-1?
pllm-test-1's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days 8 hours ago.
Settings
Which rules and settings are recorded for pllm-test-1?
Gather rate for pllm-test-1: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for pllm-test-1?
pllm-test-1 runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain pllm-test-1?
These Rust Graphs lists include pllm-test-1: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On pllm-test-1, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags pllm-test-1 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is pllm-test-1 joined?
Connect with client.connect 81.27.69.176:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.