StatusLive Servers online11,640 Players44,156 Populated3,059 Wiped · 3 h105 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 6d ago

pllm-test-0

Offline 81.27.69.181:28015 checked 6d ago

moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on pllm-test-0
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is pllm-test-0, and is it online now?

pllm-test-0 is offline at this moment; 6 days ago is when it was last seen. For the last 5 full days the record is 0 of 120 hours up, 0% of the time. First seen by Rust Graphs on 23 October 2026.

In which location is pllm-test-0 hosted?

No region is published by pllm-test-0. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 81.27.69.181:28015 is its address.

What Rust version is recorded for pllm-test-0?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on pllm-test-0. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for pllm-test-0?

pllm-test-0 is not responding at the latest refresh; the last record of it online is 6 days ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is pllm-test-0 placed?

Within the top 69% of all ranked servers: pllm-test-0 at #15,338 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on pllm-test-0?

pllm-test-0's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 6 days 2 hours ago.

Settings

What settings and rules apply on pllm-test-0?

No gather rate is stated in the name of pllm-test-0. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is pllm-test-0 played?

A procedural map, generated by the game, is what pllm-test-0 runs.

Tags

Where does pllm-test-0 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry pllm-test-0 are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On pllm-test-0, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags pllm-test-0 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is pllm-test-0 joined?

In Rust, press F1 and type client.connect 81.27.69.181:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded