StatusLive Servers online11,698 Players53,885 Populated3,236 Wiped · 3 h139 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 6d ago

pllm-test-1

Offline 81.27.69.181:28115 checked 6d ago

moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on pllm-test-1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is pllm-test-1 online, and what uptime has been recorded?

pllm-test-1 is offline at this moment; 6 days 1 hours ago is when it was last seen. 0 of 120 hours up over the last 5 full days, which is 0% of the time. First seen by Rust Graphs on 23 October 2026.

What location is recorded for pllm-test-1?

No region is published by pllm-test-1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 81.27.69.181:28115 is its address.

On which Rust version is pllm-test-1 running?

On Linux, pllm-test-1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on pllm-test-1?

The latest refresh records pllm-test-1 as offline, last seen 6 days 1 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does pllm-test-1 hold?

Over the last seven days, pllm-test-1 records #15,338 for player hours: the top 69% of all ranked servers.

Wipe data

What wipe schedule has been recorded for pllm-test-1?

Too few wipes are on record for pllm-test-1 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 6 days 4 hours ago.

Map and rules

Which rules and settings are recorded for pllm-test-1?

No gather rate is stated in the name of pllm-test-1. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has pllm-test-1 loaded?

A procedural map, generated by the game, is what pllm-test-1 runs.

Filters

On Rust Graphs, which lists and filters contain pllm-test-1?

The Rust Graphs lists that carry pllm-test-1 are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On pllm-test-1, what is meant by each tag?

The game's server browser reads these tags from pllm-test-1: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): 4 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join pllm-test-1?

Enter client.connect 81.27.69.181:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players 4 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded