StatusLive Servers online11,769 Players61,343 Populated3,535 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S15956Server sheetchecked 22d ago

Rise of the Hunter

Offline 81.99.210.156:28015 checked 22d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,956top 71%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rise of the Hunter
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:18 UTC FW27d ago 2 – running 0
Mon 21 Sep, 07:42 UTC37d ago 2 held half 10.5 days 0
Sun 20 Sep, 23:47 UTC37d ago 2 – 0.3 days 0
Sun 20 Sep, 12:09 UTC38d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rise of the Hunter, and is it online now?

The current state of Rise of the Hunter is offline, with the last sighting 22 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

What location is recorded for Rise of the Hunter?

A region is not published by Rise of the Hunter. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 81.99.210.156:28015.

What Rust version is recorded for Rise of the Hunter?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Rise of the Hunter. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Rise of the Hunter?

The latest refresh records Rise of the Hunter as offline, last seen 22 days 19 hours ago.

Against other Rust servers, where is Rise of the Hunter placed?

Player hours over seven days place Rise of the Hunter at #15,956, within the top 71% of ranked servers.

Wipe times

What happens on Rise of the Hunter on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 47 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for Rise of the Hunter?

Rise of the Hunter wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 3 hours ago.

Settings

Which rules and settings are recorded for Rise of the Hunter?

Gather rate for Rise of the Hunter: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Rise of the Hunter?

A procedural map, generated by the game, is what Rise of the Hunter runs.

Lists and filters

Where does Rise of the Hunter appear among the Rust Graphs lists and filters?

On Rust Graphs, Rise of the Hunter is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Oxide ^o; Group limit: 5 or more.

On Rise of the Hunter, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rise of the Hunter publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Rise of the Hunter?

Connect with client.connect 81.99.210.156:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded