DWG RG-S16905Server sheetchecked 30d ago
Rise of the Hunters TEST
Offline 81.99.210.156:28115 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 01:04 UTC30d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Rise of the Hunters TEST, and is it online now?
The current state of Rise of the Hunters TEST is offline, with the last sighting 30 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 29 September 2026 is when Rust Graphs first saw it.
What location is recorded for Rise of the Hunters TEST?
There is no region published by Rise of the Hunters TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 81.99.210.156:28115.
On which Rust version is Rise of the Hunters TEST running?
On Windows, Rise of the Hunters TEST runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Rise of the Hunters TEST?
No response from Rise of the Hunters TEST; the server was last seen 30 days 18 hours ago.
Against other Rust servers, where is Rise of the Hunters TEST placed?
Player hours over seven days place Rise of the Hunters TEST at #16,905, within the top 71% of ranked servers.
Schedules
What is recorded on Rise of the Hunters TEST on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Rise of the Hunters TEST?
Too few wipes are on record for Rise of the Hunters TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 30 days 23 hours ago.
Settings
Which settings does Rise of the Hunters TEST run, and what rules?
The name of Rise of the Hunters TEST records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Rise of the Hunters TEST?
A procedural map, generated by the game, is what Rise of the Hunters TEST runs.
Tags
On Rust Graphs, which lists and filters contain Rise of the Hunters TEST?
These Rust Graphs lists include Rise of the Hunters TEST: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Rise of the Hunters TEST, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rise of the Hunters TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Rise of the Hunters TEST joined?
In Rust, press F1 and type client.connect 81.99.210.156:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.