StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h42 Interval5 min Date28 OCT 2026

DWG RG-S16145Server sheetchecked 33d ago

Creative / Build

Offline 82.12.223.50:28015 checked 33d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,145top 71%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03 269 / 999
04 76 / 999
05 35 / 150
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Creative / Build, and is it up?

Last seen 33 days 17 hours ago; right now Creative / Build is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 24 September 2026.

What location is recorded for Creative / Build?

No region is published by Creative / Build. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 82.12.223.50:28015.

What Rust version is recorded for Creative / Build?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Creative / Build. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Creative / Build?

Creative / Build is not responding at the latest refresh; the last record of it online is 33 days 17 hours ago.

Against other Rust servers, where is Creative / Build placed?

Player hours over seven days place Creative / Build at #16,145, within the top 71% of ranked servers.

Wipe times

On Creative / Build, when do wipes occur?

The record of Creative / Build's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 33 days 19 hours ago.

Map and rules

What settings and rules apply on Creative / Build?

The name of Creative / Build records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has Creative / Build loaded?

Creative / Build runs a procedural map, which the game generates.

Filters

Where does Creative / Build appear among the Rust Graphs lists and filters?

On Rust Graphs, Creative / Build is placed in these lists: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Creative / Build, what is meant by each tag?

Tags published by Creative / Build, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Creative / Build joined?

Enter client.connect 82.12.223.50:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded