StatusLive Servers online11,790 Players66,598 Populated3,624 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S13870Server sheetchecked 1d ago

Creative / Build

Offline 82.13.12.23:28025 checked 1d ago

Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#13,870top 62%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03 215 / 999
04 167 / 999
05 35 / 150
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Creative / Build, and is it up?

Last seen 34 hours ago; right now Creative / Build is offline. First seen by Rust Graphs on 27 October 2026.

In which location is Creative / Build hosted?

There is no region published by Creative / Build. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 82.13.12.23:28025 is its address.

What Rust version is recorded for Creative / Build?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Creative / Build. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Creative / Build?

No response from Creative / Build; the server was last seen 34 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 11:00 UTC, at an average of 1 players.

In the rankings, which position does Creative / Build hold?

Player hours over seven days place Creative / Build at #13,870, within the top 62% of ranked servers.

Wipe data

On Creative / Build, when do wipes occur?

The record of Creative / Build's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 34 hours ago.

Rules and settings

Which rules and settings are recorded for Creative / Build?

No gather rate is stated in the name of Creative / Build. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Creative / Build played?

Creative / Build runs a procedural map, which the game generates.

Filters

Where does Creative / Build appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Creative / Build: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On Creative / Build, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Creative / Build publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Creative / Build joined?

In Rust, press F1 and type client.connect 82.13.12.23:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded