DWG RG-S15399Server sheetchecked 8d ago
Name of Server as Shown on the Client Server List
Offline 82.132.245.102:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List is offline at this moment; 8 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 21 October 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
A region is not published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 82.132.245.102:28015.
What Rust version is recorded for Name of Server as Shown on the Client Server List?
The platform is Windows and the version is Rust network protocol 2634 and build 166586 on Name of Server as Shown on the Client Server List. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 8 days 1 hours ago.
In the rankings, which position does Name of Server as Shown on the Client Server List hold?
Within the top 69% of all ranked servers: Name of Server as Shown on the Client Server List at #15,399 for player hours, seven days recorded.
Schedules
On Name of Server as Shown on the Client Server List, when do wipes occur?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days ago the current world was made.
Map and rules
Which rules and settings are recorded for Name of Server as Shown on the Client Server List?
No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.
Which map has Name of Server as Shown on the Client Server List loaded?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Name of Server as Shown on the Client Server List?
In Rust, press F1 and type client.connect 82.132.245.102:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.