StatusLive Servers online11,869 Players103,347 Populated3,962 Wiped · 3 h552 Interval5 min Date29 OCT 2026

DWG RG-S15224Server sheetchecked 12d ago

My Rust server | Powered by AMP

Offline 82.146.91.3:28015 checked 12d ago

pve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,224top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:18 UTC26d ago 1 – running 0
Thu 1 Oct, 20:57 UTC FW27d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Rust server | Powered by AMP, and is it up?

Last seen 12 days 5 hours ago; right now My Rust server | Powered by AMP is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

What location is recorded for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 82.146.91.3:28015.

On which Rust version is My Rust server | Powered by AMP running?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding at the latest refresh; the last record of it online is 12 days 5 hours ago.

What rank has been recorded for My Rust server | Powered by AMP?

Player hours over seven days place My Rust server | Powered by AMP at #15,224, within the top 70% of ranked servers.

Wipe data

What happens on My Rust server | Powered by AMP on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

The record of My Rust server | Powered by AMP's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 23 hours ago.

Settings

What settings and rules apply on My Rust server | Powered by AMP?

No gather rate is stated in the name of My Rust server | Powered by AMP. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for My Rust server | Powered by AMP?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Lists and filters

On Rust Graphs, which lists and filters contain My Rust server | Powered by AMP?

The Rust Graphs lists that carry My Rust server | Powered by AMP are: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On My Rust server | Powered by AMP, what is meant by each tag?

Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to My Rust server | Powered by AMP?

In Rust, press F1 and type client.connect 82.146.91.3:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded