StatusLive Servers online11,729 Players69,238 Populated3,594 Wiped · 3 h125 Interval5 min Date28 OCT 2026

DWG RG-S15423Server sheetchecked 8m ago

Rust Freaks

Online 82.153.118.228:28055 checked 8m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Freaks
Fig. 2

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 155 on average
185 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
133 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
173 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
148 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
18 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
52 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Freaks, and is it online now?

Rust Freaks is up at this moment. About 11 days 20 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 16 October 2026.

Is Rust Freaks stable in the figures recorded?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 151,355 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,733 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Rust Freaks?

There is no region published by Rust Freaks. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 82.153.118.228:28055.

On which Rust version is Rust Freaks running?

Rust network protocol 2634 and build 167781 on Windows: that is what Rust Freaks runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Rust Freaks?

Current player count on Rust Freaks: 0, of 50 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Rust Freaks?

Over the last seven days, Rust Freaks records #15,423 for player hours: the top 69% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Rust Freaks?

Too few wipes are on record for Rust Freaks to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 23 hours ago.

Map and rules

What settings and rules apply on Rust Freaks?

No gather rate is stated in the name of Rust Freaks. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Rust Freaks played?

Seed 1356798757 and size 5,000 define the procedural map Rust Freaks generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rust Freaks?

The Rust Graphs lists that carry Rust Freaks are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust Freaks, what is meant by each tag?

The game's server browser reads these tags from Rust Freaks: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Rust Freaks joined?

Enter client.connect 82.153.118.228:28055 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded