StatusLive Servers online11,656 Players45,182 Populated3,070 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S16859Server sheetchecked 28d ago

Private Rust Vanilla+

Offline 82.17.236.46:28015 checked 28d ago

moddedcarbon
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,859top 71%
Last wipe31d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Private Rust Vanilla+
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepMon 14 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 16:00 UTC31d ago 1 – running 1
Mon 14 Sep, 19:04 UTC43d ago 1 held half 11.9 days 1
Sun 13 Sep, 18:58 UTC44d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Private Rust Vanilla+ online, and what uptime has been recorded?

Last seen 28 days 7 hours ago; right now Private Rust Vanilla+ is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is Private Rust Vanilla+ hosted?

A region is not published by Private Rust Vanilla+. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 82.17.236.46:28015 is its address.

What Rust version is recorded for Private Rust Vanilla+?

The platform is Windows and the version is Rust network protocol 2634 and build 166235 on Private Rust Vanilla+. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Private Rust Vanilla+?

Private Rust Vanilla+ is not responding at the latest refresh; the last record of it online is 28 days 7 hours ago.

In the rankings, which position does Private Rust Vanilla+ hold?

Player hours over seven days place Private Rust Vanilla+ at #16,859, within the top 71% of ranked servers.

Schedules

What is recorded on Private Rust Vanilla+ on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on Private Rust Vanilla+?

No next wipe can be predicted for Private Rust Vanilla+: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 31 days 9 hours ago.

Map and rules

Which settings does Private Rust Vanilla+ run, and what rules?

The name of Private Rust Vanilla+ records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Private Rust Vanilla+ played?

A procedural map, generated by the game, is what Private Rust Vanilla+ runs.

Tags

Where does Private Rust Vanilla+ appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Private Rust Vanilla+: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Private Rust Vanilla+, what is meant by each tag?

The game's server browser reads these tags from Private Rust Vanilla+: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166235 (Build): The game build is 166235; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Private Rust Vanilla+ joined?

In Rust, press F1 and type client.connect 82.17.236.46:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166235
Build The game build is 166235.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded