StatusLive Servers online11,823 Players72,372 Populated3,652 Wiped · 3 h214 Interval5 min Date29 OCT 2026

DWG RG-S16011Server sheetchecked 25d ago

TIER.ID | Internal Competitive

Offline 82.194.22.117:28015 checked 25d ago

moddedcarbon
Connect
Players now 0/ 1000 0% full
7-day average0peak –
Rank#16,011top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TIER.ID | Internal Competitive
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 149 on average
179 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121 / 100
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
86 / 700
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
22 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
26 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
268 / 700
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TIER.ID | Internal Competitive, and is it online now?

Last seen 25 days 21 hours ago; right now TIER.ID | Internal Competitive is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 3 October 2026.

What location is recorded for TIER.ID | Internal Competitive?

There is no region published by TIER.ID | Internal Competitive. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 82.194.22.117:28015 is its address.

What Rust version is recorded for TIER.ID | Internal Competitive?

The platform is Linux and the version is Rust network protocol 2634 and build 166494 on TIER.ID | Internal Competitive. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on TIER.ID | Internal Competitive?

No response from TIER.ID | Internal Competitive; the server was last seen 25 days 21 hours ago.

What rank has been recorded for TIER.ID | Internal Competitive?

Within the top 70% of all ranked servers: TIER.ID | Internal Competitive at #16,011 for player hours, seven days recorded.

Schedules

On TIER.ID | Internal Competitive, when do wipes occur?

Too few wipes are on record for TIER.ID | Internal Competitive to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 22 hours ago.

Map and rules

What settings and rules apply on TIER.ID | Internal Competitive?

No gather rate is stated in the name of TIER.ID | Internal Competitive. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Filters

Where does TIER.ID | Internal Competitive appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TIER.ID | Internal Competitive: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On TIER.ID | Internal Competitive, what is meant by each tag?

The game's server browser reads these tags from TIER.ID | Internal Competitive: gmrust (Game mode): Standard survival, as Rust plays; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to TIER.ID | Internal Competitive?

Connect with client.connect 82.194.22.117:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1000
Max players Slots: 1,000.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded