StatusLive Servers online11,806 Players72,381 Populated3,700 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S10436Server sheetchecked 17h ago

My Local Testing Server

Offline 82.20.120.138:28015 checked 17h ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,436top 47%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75111:0002:0003:00

Hourly average and peak, UTC.

Fig. 1Players on My Local Testing Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Local Testing Server, and is it up?

Last seen 17 hours ago; right now My Local Testing Server is offline. For the last 2 full days the record is 2 of 48 hours up, 4% of the time. First seen by Rust Graphs on 25 October 2026.

In which location is My Local Testing Server hosted?

No region is published by My Local Testing Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 82.20.120.138:28015 is its address.

What Rust version is recorded for My Local Testing Server?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on My Local Testing Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for My Local Testing Server?

The latest refresh records My Local Testing Server as offline, last seen 17 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 02:00 UTC: 0 players.

Against other Rust servers, where is My Local Testing Server placed?

Player hours over seven days place My Local Testing Server at #10,436, within the top 47% of ranked servers.

Schedules

What wipe schedule has been recorded for My Local Testing Server?

Too few wipes are on record for My Local Testing Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 3 days 11 hours ago the current world was made.

Settings

Which rules and settings are recorded for My Local Testing Server?

Gather rate for My Local Testing Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for My Local Testing Server?

A procedural map, generated by the game, is what My Local Testing Server runs.

Tags

Where does My Local Testing Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Local Testing Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on My Local Testing Server?

Tags published by My Local Testing Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to My Local Testing Server?

Connect with client.connect 82.20.120.138:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded