DWG RG-S15971Server sheetchecked 25d ago
Server name on in-game server list
Offline 82.208.113.129:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:29 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Server name on in-game server list, and is it online now?
Server name on in-game server list is offline at this moment; 25 days 10 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.
What location is recorded for Server name on in-game server list?
A region is not published by Server name on in-game server list. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 82.208.113.129:28015.
What Rust version is recorded for Server name on in-game server list?
The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Server name on in-game server list. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Server name on in-game server list?
The latest refresh records Server name on in-game server list as offline, last seen 25 days 10 hours ago.
In the rankings, which position does Server name on in-game server list hold?
Within the top 70% of all ranked servers: Server name on in-game server list at #15,971 for player hours, seven days recorded.
Wipe data
What happens on Server name on in-game server list on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Server name on in-game server list?
The record of Server name on in-game server list's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 11 hours ago.
Settings
What settings and rules apply on Server name on in-game server list?
Gather rate for Server name on in-game server list: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has Server name on in-game server list loaded?
A procedural map, generated by the game, is what Server name on in-game server list runs.
Lists and filters
Where does Server name on in-game server list appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Server name on in-game server list are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Server name on in-game server list, what is meant by each tag?
Tags published by Server name on in-game server list, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Server name on in-game server list?
In Rust, press F1 and type client.connect 82.208.113.129:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.