DWG RG-S13922Server sheetchecked 25d ago
Server name on in-game server list
Offline 82.208.114.127:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:23 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Server name on in-game server list online, and what uptime has been recorded?
The current state of Server name on in-game server list is offline, with the last sighting 25 days 20 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.
In which location is Server name on in-game server list hosted?
A region is not published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 82.208.114.127:28015.
On which Rust version is Server name on in-game server list running?
Rust network protocol 2634 and build 166652 on Windows: that is what Server name on in-game server list runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Server name on in-game server list?
Server name on in-game server list is not responding at the latest refresh; the last record of it online is 25 days 20 hours ago.
In the rankings, which position does Server name on in-game server list hold?
Player hours over seven days place Server name on in-game server list at #13,922, within the top 61% of ranked servers.
Wipe data
On Server name on in-game server list, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Server name on in-game server list, when do wipes occur?
Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 22 hours ago.
Rules and settings
Which rules and settings are recorded for Server name on in-game server list?
Gather rate for Server name on in-game server list: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Server name on in-game server list played?
A procedural map, generated by the game, is what Server name on in-game server list runs.
Filters
On Rust Graphs, which lists and filters contain Server name on in-game server list?
These Rust Graphs lists include Server name on in-game server list: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Server name on in-game server list, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Server name on in-game server list publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Server name on in-game server list?
Enter client.connect 82.208.114.127:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.