DWG RG-S13546Server sheetchecked 17d ago
Server name on in-game server list
Offline 82.208.127.23:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:04 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Server name on in-game server list, and is it up?
Last seen 17 days 16 hours ago; right now Server name on in-game server list is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 11 October 2026.
In which location is Server name on in-game server list hosted?
No region is published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 82.208.127.23:28015.
What Rust version is recorded for Server name on in-game server list?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Server name on in-game server list. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Server name on in-game server list?
The latest refresh records Server name on in-game server list as offline, last seen 17 days 16 hours ago.
In the rankings, which position does Server name on in-game server list hold?
Within the top 61% of all ranked servers: Server name on in-game server list at #13,546 for player hours, seven days recorded.
Wipe times
On Server name on in-game server list, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Server name on in-game server list?
Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 17 days 17 hours ago.
Settings
Which settings does Server name on in-game server list run, and what rules?
No gather rate is stated in the name of Server name on in-game server list. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Server name on in-game server list?
A procedural map, generated by the game, is what Server name on in-game server list runs.
Lists and filters
Where does Server name on in-game server list appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Server name on in-game server list are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Server name on in-game server list, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Server name on in-game server list publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Server name on in-game server list?
Connect with client.connect 82.208.127.23:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.