DWG RG-S15021Server sheetchecked 9m ago
LVSTestLabo
Online 82.21.2.12:10255 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:04 UTC1d ago | – | – | running | 0 |
| Mon 5 Oct, 10:03 UTC23d ago | 3 | halved by day 2 | 22 days | 0 |
| Thu 1 Oct, 19:49 UTC FW27d ago | 0 | – | 3.6 days | 0 |
| Mon 14 Sep, 22:09 UTC43d ago | 3 | halved by day 15 | 16.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for LVSTestLabo, and is it up?
Right now, LVSTestLabo is recorded as online. Counted from its reported uptime, the last restart was about 10 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
Is LVSTestLabo stable in the figures recorded?
Average server fps over the last 48 hours is 21; the lowest was 10. Counted at its highest: 57,294 entities, buildings, deployables and the rest of the world included. 2,465 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is LVSTestLabo hosted?
No region is published by LVSTestLabo. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 82.21.2.12:10255.
What Rust version is recorded for LVSTestLabo?
On Linux, LVSTestLabo runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on LVSTestLabo?
At the last refresh, LVSTestLabo recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 14:00 UTC, averaging 0 players.
In the rankings, which position does LVSTestLabo hold?
Within the top 68% of all ranked servers: LVSTestLabo at #15,021 for player hours, seven days recorded.
Schedules
What happens on LVSTestLabo on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 26 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 8.5.
What wipe schedule has been recorded for LVSTestLabo?
There is no next wipe to predict at LVSTestLabo, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 32 hours ago.
Rules and settings
What settings and rules apply on LVSTestLabo?
The name of LVSTestLabo records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is LVSTestLabo played?
LVSTestLabo runs a procedural map of size 3,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain LVSTestLabo?
These Rust Graphs lists include LVSTestLabo: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On LVSTestLabo, what is meant by each tag?
Tags published by LVSTestLabo, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join LVSTestLabo?
In Rust, press F1 and type client.connect 82.21.2.12:10255 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/d9KAwDeRAP is its website.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.