DWG RG-S1020Server sheetchecked 13m ago
Rust PvE LoVeServer
Online 82.21.2.15:10289 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:20 UTC26d ago | 57 | – | running | 1 |
| Thu 1 Oct, 20:14 UTC FW27d ago | 57 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust PvE LoVeServer online, and what uptime has been recorded?
At this moment Rust PvE LoVeServer is online. The uptime it reports puts the last restart at about 5 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Rust PvE LoVeServer show?
43 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 218,366 entities, buildings, deployables and the rest of the world included. 6,429 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Rust PvE LoVeServer hosted?
There is no region published by Rust PvE LoVeServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 82.21.2.15:10289 is its address.
On which Rust version is Rust PvE LoVeServer running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust PvE LoVeServer. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Rust PvE LoVeServer?
Current player count on Rust PvE LoVeServer: 3, of 80 slots. Averaged across seven days, the player count is 9, with a peak of 34. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 25 players.
What rank has been recorded for Rust PvE LoVeServer?
Player hours over seven days place Rust PvE LoVeServer at #1,020, within the top 5% of ranked servers.
Schedules
On Rust PvE LoVeServer, what does the data show for wipe day?
An average of 57 players was recorded at the busiest point of its recent wipes. 32 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Rust PvE LoVeServer?
The record of Rust PvE LoVeServer's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 23 hours ago.
Rules and settings
What settings and rules apply on Rust PvE LoVeServer?
Gather rate for Rust PvE LoVeServer: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Rust PvE LoVeServer loaded?
Size 5,000 with seed 1: that is the procedural map Rust PvE LoVeServer runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Lists and filters
Where does Rust PvE LoVeServer appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust PvE LoVeServer: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust PvE LoVeServer?
The game's server browser reads these tags from Rust PvE LoVeServer: gmrust (Game mode): Standard survival, as Rust plays; mp80 (Max players): The slot count is 80; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Rust PvE LoVeServer joined?
In Rust, press F1 and type client.connect 82.21.2.15:10289 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/d9KAwDeRAP is its website.
Server tags
Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp80
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
