StatusLive Servers online11,635 Players46,883 Populated3,179 Wiped · 3 h97 Interval5 min Date28 OCT 2026

DWG RG-S13133Server sheetchecked 5d ago

test 290011

Offline EA 82.21.2.4:4110 checked 5d ago

solo weekly wipes vanillaoxide
Connect
Players now 1/ 3 33% full
7-day average1peak 1
Rank#13,133top 59% · #482 in EA
Last wipe5d agoweekly schedule
Next wipe1d 23hFri 30 Oct, 08:12 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test 290011
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 59% of all ranked servers, top 88% in EA, and #193 of the solo servers (top 87%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 08:12 UTC, in 1d 23h. Every Friday at 08:12 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3.5

Coming wipes

  1. 1d 23hFri 30 Oct, 08:12 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 8d 23hFri 6 Nov, 08:12 UTC
  4. 15d 23hFri 13 Nov, 08:12 UTC
  5. 22d 23hFri 20 Nov, 08:12 UTC
  6. 29d 23hFri 27 Nov, 08:12 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 36d 23hFri 4 Dec, 08:12 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:12 UTC5d ago 1 – running 0
Fri 16 Oct, 07:51 UTC12d ago 1 halved by day 2 7 days 0
Fri 9 Oct, 08:24 UTC19d ago 1 halved by day 5 7 days 0
Fri 2 Oct, 04:43 UTC26d ago 1 held half 7.2 days 0
Fri 25 Sep, 06:28 UTC33d ago 1 held half 6.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 24 / 100
02
单世界|10.28号|独狼|萌新|禁止组队EA · solo · weekly · 31 on average
63 / 200
03
单宇宙|10.25号|独狼|萌新|禁止组队EA · solo · weekly · 30 on average
3 / 200
04
独角兽|10.26号|清档|独狼|萌新EA · solo · weekly · 28 on average
3 / 200
05 3 / 119
06 6 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for test 290011, and is it up?

test 290011 is offline at this moment; 5 days ago is when it was last seen. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for test 290011?

In Asia test 290011 lists itself, tagged EA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 82.21.2.4:4110.

On which Rust version is test 290011 running?

Rust network protocol 2635 and build 168909 on Linux: that is what test 290011 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on test 290011?

The latest refresh records test 290011 as offline, last seen 5 days ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is test 290011 placed?

test 290011 also measures #482 in Asia on the same seven-day player-hour count, at #13,133 globally and in the top 59% of ranked servers. #193 against other solo servers.

Schedules

What happens on test 290011 on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 3.5.

Which times and days are wipes plotted at on test 290011?

The wipe rhythm at test 290011 is every Friday at 08:12 UTC. It is due to wipe next on Friday 30 October at 08:12 UTC. 5 days ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Rules and settings

Which settings does test 290011 run, and what rules?

Gather rate for test 290011: not stated in the name. Solo play only: teams are not allowed. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for test 290011?

Size 3,500 with seed 1337: that is the procedural map test 290011 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain test 290011?

The Rust Graphs lists that carry test 290011 are: Rust community servers, plotted, Solo Rust servers: group limit 1 and Vanilla Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.

Which meaning is attached to each tag on test 290011?

The game's server browser reads these tags from test 290011: gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): The slot count is 3; ts1 (Group limit): The team limit is 1; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): The browser's listing places it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is test 290011 joined?

In Rust, press F1 and type client.connect 82.21.2.4:4110 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts1,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp3
Max players The slot count is 3.
ts1
Group limit The team limit is 1.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded