DWG RG-S1756Server sheetchecked 9m ago
OT Events
Online 82.215.64.19:28021 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:15 UTC2d ago | – | – | running | 1 |
| Sat 24 Oct, 12:43 UTC5d ago | 82+1 queue | halved by day 1 | 3.3 days | 0 |
| Fri 23 Oct, 19:59 UTC6d ago | 82+1 queue | – | 0.7 days | 0 |
| Wed 14 Oct, 14:04 UTC15d ago | 0 | – | 9.2 days | 0 |
| Thu 24 Sep, 03:14 UTC35d ago | 1 | halved by day 1 | 20.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for OT Events, and is it up?
OT Events is up at this moment. The uptime it reports puts the last restart at about 45 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is OT Events stable in the figures recorded?
Average server fps over the last 48 hours is 40; the lowest was 40. Counted at its highest: 47,430 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,643 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is OT Events hosted?
There is no region published by OT Events. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 82.215.64.19:28021 is its address.
On which Rust version is OT Events running?
On Linux, OT Events runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on OT Events?
Current player count on OT Events: 0. The seven-day mean is 3 players; the peak over the same period is 82. The 48-hour peak falls at 21:00 UTC, averaging 1 players.
In the rankings, which position does OT Events hold?
Within the top 8% of all ranked servers: OT Events at #1,756 for player hours, seven days recorded.
Wipe data
On OT Events, what does the data show for wipe day?
At their busiest, its recent wipes drew 55 players on average. 4 hours after the latest wipe the crowd peaked, with 1 further players waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
Which times and days are wipes plotted at on OT Events?
OT Events wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 47 hours ago the current world was made.
Settings
What settings and rules apply on OT Events?
The name of OT Events records no gather rate. The group limit is 100 players. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is OT Events played?
Size 5,000 with seed 1337: that is the procedural map OT Events runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Filters
On Rust Graphs, which lists and filters contain OT Events?
These Rust Graphs lists include OT Events: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on OT Events?
The game's server browser reads these tags from OT Events: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts100 (Group limit): Teams hold no more than 100; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to OT Events?
Connect with client.connect 82.215.64.19:28021: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z
Game
gmrust
mp0
ts100
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.