StatusLive Servers online11,756 Players64,636 Populated3,440 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15185Server sheetchecked 28d ago

Creative / Build

Offline 82.230.154.50:28025 checked 28d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#15,185top 64%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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21 / 101
02
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03 159 / 999
04 29 / 999
05 94 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Creative / Build, and is it online now?

Creative / Build is offline at this moment; 28 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

In which location is Creative / Build hosted?

A region is not published by Creative / Build. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 82.230.154.50:28025.

What Rust version is recorded for Creative / Build?

Rust network protocol 2633 and build 165217 on Windows: that is what Creative / Build runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Creative / Build?

The latest refresh records Creative / Build as offline, last seen 28 days 23 hours ago.

In the rankings, which position does Creative / Build hold?

Over the last seven days, Creative / Build records #15,185 for player hours: the top 64% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Creative / Build?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 23 hours ago.

Map and rules

What settings and rules apply on Creative / Build?

No gather rate is stated in the name of Creative / Build. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Creative / Build loaded?

A procedural map, generated by the game, is what Creative / Build runs.

Filters

Where does Creative / Build appear among the Rust Graphs lists and filters?

On Rust Graphs, Creative / Build is placed in these lists: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Creative / Build?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Creative / Build publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Creative / Build?

Enter client.connect 82.230.154.50:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded