DWG RG-S10535Server sheetchecked 2d ago
Shane Test
Offline 82.35.171.159:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:44 UTC2d ago | 1 | – | running | 1 |
| Sat 24 Oct, 23:52 UTC3d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Shane Test online, and what uptime has been recorded?
The current state of Shane Test is offline, with the last sighting 2 days 14 hours ago. For the last 7 full days the record is 7 of 168 hours up, 4% of the time. First seen by Rust Graphs on 3 October 2026.
In which location is Shane Test hosted?
A region is not published by Shane Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 82.35.171.159:28015.
What Rust version is recorded for Shane Test?
Rust network protocol 2635 and build 168909 on Windows: that is what Shane Test runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Shane Test?
The latest refresh records Shane Test as offline, last seen 2 days 14 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for Shane Test?
Player hours over seven days place Shane Test at #10,535, within the top 47% of ranked servers.
Schedules
What happens on Shane Test on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked.
On Shane Test, when do wipes occur?
The record of Shane Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 21 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Shane Test?
No gather rate is stated in the name of Shane Test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Shane Test?
Shane Test runs a procedural map, which the game generates.
Filters
Where does Shane Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Shane Test: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Shane Test, what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Shane Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Shane Test joined?
In Rust, press F1 and type client.connect 82.35.171.159:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.