StatusLive Servers online11,661 Players51,383 Populated3,245 Wiped · 3 h91 Interval5 min Date28 OCT 2026

DWG RG-S15396Server sheetchecked 7m ago

lab-server

Online 82.43.227.248:28015 checked 7m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe213d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on lab-server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is lab-server, and is it online now?

lab-server is up at this moment. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is lab-server hosted?

A region code of us4 is published, but no region, by lab-server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 82.43.227.248:28015 is its address.

What Rust version is recorded for lab-server?

Rust network protocol 2622 and build 146875 on Linux: that is what lab-server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for lab-server?

At the last refresh, lab-server recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for lab-server?

Player hours over seven days place lab-server at #15,396, within the top 69% of ranked servers.

Schedules

What wipe schedule has been recorded for lab-server?

The record of lab-server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 213 days 20 hours ago.

Rules and settings

Which rules and settings are recorded for lab-server?

The name of lab-server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for lab-server?

lab-server runs a procedural map, which the game generates.

Tags

Where does lab-server appear among the Rust Graphs lists and filters?

On Rust Graphs, lab-server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on lab-server?

The game's server browser reads these tags from lab-server: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2622 (Protocol): Your game must match protocol 2622 to join; cs146875 (Build): The game build is 146875; ptrak (Networking): The network layer is RakNet, the game's standard; $rus4 (Region code): The region code recorded is us4; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join lab-server?

Enter client.connect 82.43.227.248:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$rus4,v2622,gmvanilla,cs146875,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2622
Protocol Your game must match protocol 2622 to join.
cs146875
Build The game build is 146875.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus4
Region code The region code recorded is us4.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded