DWG RG-S15983Server sheetchecked 23d ago
[RUST] [FourZeroFour-BUILD SERVER]
Offline 82.6.203.113:28018 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:20 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [RUST] [FourZeroFour-BUILD SERVER] online, and what uptime has been recorded?
Last seen 23 days 9 hours ago; right now [RUST] [FourZeroFour-BUILD SERVER] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 6 October 2026.
What location is recorded for [RUST] [FourZeroFour-BUILD SERVER]?
There is no region published by [RUST] [FourZeroFour-BUILD SERVER]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 82.6.203.113:28018.
On which Rust version is [RUST] [FourZeroFour-BUILD SERVER] running?
On Linux, [RUST] [FourZeroFour-BUILD SERVER] runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on [RUST] [FourZeroFour-BUILD SERVER]?
No response from [RUST] [FourZeroFour-BUILD SERVER]; the server was last seen 23 days 9 hours ago.
What rank has been recorded for [RUST] [FourZeroFour-BUILD SERVER]?
Over the last seven days, [RUST] [FourZeroFour-BUILD SERVER] records #15,983 for player hours: the top 71% of all ranked servers.
Wipe times
On [RUST] [FourZeroFour-BUILD SERVER], what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on [RUST] [FourZeroFour-BUILD SERVER]?
The record of [RUST] [FourZeroFour-BUILD SERVER]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 23 days 17 hours ago.
Map and rules
Which rules and settings are recorded for [RUST] [FourZeroFour-BUILD SERVER]?
The name of [RUST] [FourZeroFour-BUILD SERVER] records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
Filters
On Rust Graphs, which lists and filters contain [RUST] [FourZeroFour-BUILD SERVER]?
The Rust Graphs lists that carry [RUST] [FourZeroFour-BUILD SERVER] are: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on [RUST] [FourZeroFour-BUILD SERVER]?
Tags published by [RUST] [FourZeroFour-BUILD SERVER], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp80 (Max players): 80 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to [RUST] [FourZeroFour-BUILD SERVER]?
In Rust, press F1 and type client.connect 82.6.203.113:28018 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp80,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8
Game
gmrust
mp80
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.