StatusLive Servers online11,594 Players39,481 Populated2,855 Wiped · 3 h135 Interval5 min Date30 OCT 2026

DWG RG-S15983Server sheetchecked 23d ago

[RUST] [FourZeroFour-BUILD SERVER]

Offline 82.6.203.113:28018 checked 23d ago

vanillamoddedcarbon
Connect
Players now 0/ 80 0% full
7-day average0peak –
Rank#15,983top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [RUST] [FourZeroFour-BUILD SERVER]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:20 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01 30 / 999
02 69 / 999
03 56 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
1 / 100
05 7 / 100
06
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [RUST] [FourZeroFour-BUILD SERVER] online, and what uptime has been recorded?

Last seen 23 days 9 hours ago; right now [RUST] [FourZeroFour-BUILD SERVER] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 6 October 2026.

What location is recorded for [RUST] [FourZeroFour-BUILD SERVER]?

There is no region published by [RUST] [FourZeroFour-BUILD SERVER]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 82.6.203.113:28018.

On which Rust version is [RUST] [FourZeroFour-BUILD SERVER] running?

On Linux, [RUST] [FourZeroFour-BUILD SERVER] runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on [RUST] [FourZeroFour-BUILD SERVER]?

No response from [RUST] [FourZeroFour-BUILD SERVER]; the server was last seen 23 days 9 hours ago.

What rank has been recorded for [RUST] [FourZeroFour-BUILD SERVER]?

Over the last seven days, [RUST] [FourZeroFour-BUILD SERVER] records #15,983 for player hours: the top 71% of all ranked servers.

Wipe times

On [RUST] [FourZeroFour-BUILD SERVER], what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [RUST] [FourZeroFour-BUILD SERVER]?

The record of [RUST] [FourZeroFour-BUILD SERVER]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 23 days 17 hours ago.

Map and rules

Which rules and settings are recorded for [RUST] [FourZeroFour-BUILD SERVER]?

The name of [RUST] [FourZeroFour-BUILD SERVER] records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain [RUST] [FourZeroFour-BUILD SERVER]?

The Rust Graphs lists that carry [RUST] [FourZeroFour-BUILD SERVER] are: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on [RUST] [FourZeroFour-BUILD SERVER]?

Tags published by [RUST] [FourZeroFour-BUILD SERVER], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp80 (Max players): 80 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to [RUST] [FourZeroFour-BUILD SERVER]?

In Rust, press F1 and type client.connect 82.6.203.113:28018 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp80
Max players 80 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded