DWG RG-S6013Server sheetchecked 11m ago
[FR] Patoche Family
Online 82.66.2.144:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [FR] Patoche Family, and is it up?
Right now, [FR] Patoche Family is recorded as online. About 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 3 full days the record is 72 of 72 hours up, 100% of the time. On 24 October 2026 is when Rust Graphs first saw it.
How does [FR] Patoche Family perform, as measured?
The last 48 hours give an average of 141 server fps and a floor of 119. Counted at its highest: 70,929 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,322 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [FR] Patoche Family?
There is no region published by [FR] Patoche Family. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 82.66.2.144:28015.
On which Rust version is [FR] Patoche Family running?
Rust network protocol 2635 and build 168909 on Windows: that is what [FR] Patoche Family runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on [FR] Patoche Family?
0 of 50 slots on [FR] Patoche Family are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 4.
In the rankings, which position does [FR] Patoche Family hold?
Player hours over seven days place [FR] Patoche Family at #6,013, within the top 27% of ranked servers.
Schedules
On [FR] Patoche Family, when do wipes occur?
Too few wipes are on record for [FR] Patoche Family to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 3 days 5 hours ago.
Rules and settings
Which settings does [FR] Patoche Family run, and what rules?
Gather rate for [FR] Patoche Family: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for [FR] Patoche Family?
Seed 12345 and size 3,500 define the procedural map [FR] Patoche Family generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain [FR] Patoche Family?
These Rust Graphs lists include [FR] Patoche Family: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On [FR] Patoche Family, what is meant by each tag?
The game's server browser reads these tags from [FR] Patoche Family: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to [FR] Patoche Family?
In Rust, press F1 and type client.connect 82.66.2.144:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.