StatusLive Servers online11,823 Players72,372 Populated3,652 Wiped · 3 h214 Interval5 min Date29 OCT 2026

DWG RG-S14865Server sheetchecked 20d ago

TEST SERVER

Offline 82.67.108.110:28025 checked 20d ago

moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,865top 67%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:14 UTC24d ago 1 – running 0
Fri 2 Oct, 08:55 UTC27d ago 1 – 2.3 days 0
Thu 1 Oct, 18:25 UTC FW27d ago 1 – 0.6 days 1
Thu 24 Sep, 14:07 UTC34d ago 1 – 7.2 days 0
Tue 22 Sep, 11:10 UTC37d ago 1 – 2.1 days 0
Tue 15 Sep, 16:39 UTC43d ago 1 halved by day 3 6.8 days 0
Sun 13 Sep, 18:15 UTC45d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is TEST SERVER online, and what uptime has been recorded?

The current state of TEST SERVER is offline, with the last sighting 20 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is TEST SERVER hosted?

There is no region published by TEST SERVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 82.67.108.110:28025 is its address.

On which Rust version is TEST SERVER running?

The platform is Linux and the version is Rust network protocol 2634 and build 167231 on TEST SERVER. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on TEST SERVER?

The latest refresh records TEST SERVER as offline, last seen 20 days 15 hours ago.

What rank has been recorded for TEST SERVER?

Player hours over seven days place TEST SERVER at #14,865, within the top 67% of ranked servers.

Wipe times

On TEST SERVER, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on TEST SERVER?

There is no next wipe to predict at TEST SERVER, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 24 days 20 hours ago the current world was made.

Settings

What settings and rules apply on TEST SERVER?

The name of TEST SERVER records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has TEST SERVER loaded?

TEST SERVER runs a procedural map, which the game generates.

Filters

Where does TEST SERVER appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TEST SERVER: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On TEST SERVER, what is meant by each tag?

The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is TEST SERVER joined?

In Rust, press F1 and type client.connect 82.67.108.110:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded